Modifier and Type | Method and Description |
---|---|
Point3D |
Ray.getOrigin() |
Point3D |
Mesh3DTriangle.getPointOne() |
Point3D |
Mesh3DTriangle.getPointThree() |
Point3D |
Mesh3DTriangle.getPointTwo() |
Point3D |
Ray.intersectsTriangle(Mesh3DTriangle triangle) |
Point3D |
Ray.intersectsTriangle(Mesh3DTriangle triangle,
float distance) |
Constructor and Description |
---|
Mesh3DTriangle(Point3D point1,
Point3D point2,
Point3D point3) |
Ray(Point3D origin,
org.apache.commons.math3.geometry.euclidean.threed.Vector3D dir) |
Modifier and Type | Method and Description |
---|---|
Point3D |
SWGObject.getPosition() |
Point3D |
ISWGObject.getPosition() |
Point3D |
SWGObject.getWorldPosition()
Computes the World Position of an object that is located in a cell.
|
Modifier and Type | Method and Description |
---|---|
boolean |
SWGObject.inRange(Point3D other,
float range) |
void |
SWGObject.setPosition(Point3D newPosition) |
void |
ISWGObject.setPosition(Point3D newPosition) |
Constructor and Description |
---|
SWGObject(long objectID,
Planet planet,
Point3D position,
Quaternion orientation,
java.lang.String Template) |
Modifier and Type | Method and Description |
---|---|
Point3D |
Point3D.clone() |
Point3D |
Transform.getPosition() |
Modifier and Type | Method and Description |
---|---|
float |
Point3D.getDistance(Point3D target) |
float |
Point3D.getDistance2D(Point3D target) |
Constructor and Description |
---|
Transform(Quaternion orientation,
Point3D position) |
Constructor and Description |
---|
DataTransform(Point3D position,
Quaternion orientation,
int movementCounter,
long objectId) |
DataTransformWithParent(Point3D position,
Quaternion orientation,
int movementCounter,
long objectId,
long cellId) |
Constructor and Description |
---|
BuildingObject(long objectID,
Planet planet,
Point3D position,
Quaternion orientation,
java.lang.String Template) |
Constructor and Description |
---|
CreatureObject(long objectID,
Planet planet,
Point3D position,
Quaternion orientation,
java.lang.String Template) |
Constructor and Description |
---|
GuildObject(NGECore core,
long objectID,
Planet planet,
Point3D position,
Quaternion orientation,
java.lang.String Template) |
Constructor and Description |
---|
IntangibleObject(long objectID,
Planet planet,
Point3D position,
Quaternion orientation,
java.lang.String Template) |
Constructor and Description |
---|
StaticObject(long objectID,
Planet planet,
Point3D position,
Quaternion orientation,
java.lang.String Template) |
Constructor and Description |
---|
TangibleObject(long objectID,
Planet planet,
java.lang.String template,
Point3D position,
Quaternion orientation) |
Constructor and Description |
---|
WaypointObject(long objectID,
Planet planet,
Point3D position) |
Constructor and Description |
---|
WeaponObject(long objectID,
Planet planet,
java.lang.String template,
Point3D position,
Quaternion orientation) |
Modifier and Type | Method and Description |
---|---|
Ray |
SimulationService.convertRayToModelSpace(Point3D origin,
Point3D end,
SWGObject object) |
void |
SimulationService.teleport(SWGObject obj,
Point3D position,
Quaternion orientation) |
void |
SimulationService.transferToPlanet(SWGObject object,
Planet planet,
Point3D newPos,
Quaternion newOrientation) |
Modifier and Type | Method and Description |
---|---|
SWGObject |
ObjectService.createObject(java.lang.String Template,
long objectID,
Planet planet,
Point3D position,
Quaternion orientation) |