public class CombatCommand extends BaseSWGCommand
Constructor and Description |
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CombatCommand(java.lang.String commandName) |
Modifier and Type | Method and Description |
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float |
getActionCost() |
int |
getAddedDamage() |
byte |
getAttackType() |
float |
getBuffDurationSelf() |
float |
getBuffDurationTarget() |
java.lang.String |
getBuffNameSelf() |
java.lang.String |
getBuffNameTarget() |
float |
getBuffStrengthSelf() |
float |
getBuffStrengthTarget() |
java.lang.String[] |
getCarbineAnimations() |
float |
getConeLength() |
float |
getConeWidth() |
float |
getCooldown() |
int |
getDamageType() |
java.lang.String[] |
getDefaultAnimations() |
int |
getDotDuration() |
int |
getDotIntensity() |
java.lang.String |
getDotType() |
int |
getElementalType() |
int |
getElementalValue() |
int |
getFlatActionDamage() |
float |
getHealthCost() |
byte |
getHealType() |
java.lang.String[] |
getHeavyWpnAnimations() |
byte |
getHitSpam() |
byte |
getHitType() |
java.lang.String[] |
getLightRifleAnimations() |
int |
getMaxDamage() |
float |
getMaxRange() |
float |
getMaxRangeOverload() |
int |
getMinDamage() |
float |
getMinRange() |
java.lang.String[] |
getOneHandedAnimations() |
java.lang.String[] |
getOneHandedLSAnimations() |
float |
getPercentFromWeapon() |
java.lang.String |
getPerformanceSpam() |
java.lang.String[] |
getPistolAnimations() |
java.lang.String[] |
getPolearmAnimations() |
java.lang.String[] |
getPolearmLSAnimations() |
java.lang.String |
getRandomAnimation(WeaponObject weapon) |
java.lang.String[] |
getRifleAnimations() |
java.lang.String[] |
getThrownAnimations() |
java.lang.String[] |
getTwoHandedAnimations() |
java.lang.String[] |
getTwoHandedLSAnimations() |
java.lang.String[] |
getUnarmedAnimations() |
byte |
getValidTargetType() |
byte |
getWeaponCategory() |
byte |
getWeaponType() |
float |
isBypassArmor() |
boolean |
isCanBePunishing() |
void |
setActionCost(float actionCost) |
void |
setAddedDamage(int addedDamage) |
void |
setAttackType(byte attackType) |
void |
setBuffDurationSelf(float buffDurationSelf) |
void |
setBuffDurationTarget(float buffDurationTarget) |
void |
setBuffNameSelf(java.lang.String buffNameSelf) |
void |
setBuffNameTarget(java.lang.String buffNameTarget) |
void |
setBuffStrengthSelf(float buffStrengthSelf) |
void |
setBuffStrengthTarget(float buffStrengthTarget) |
void |
setBypassArmor(float bypassArmor) |
void |
setCanBePunishing(boolean canBePunishing) |
void |
setCarbineAnimations(java.lang.String[] carbineAnimations) |
void |
setConeLength(float coneLength) |
void |
setConeWidth(float coneWidth) |
void |
setCooldown(float cooldown) |
void |
setDamageType(int damageType) |
void |
setDefaultAnimations(java.lang.String[] defaultAnimations) |
void |
setDotDuration(int dotDuration) |
void |
setDotIntensity(int dotIntensity) |
void |
setDotType(java.lang.String dotType) |
void |
setElementalType(int elementalType) |
void |
setElementalValue(int elementalValue) |
void |
setFlatActionDamage(int flatActionDamage) |
void |
setHealthCost(float healthCost) |
void |
setHealType(byte healType) |
void |
setHeavyWpnAnimations(java.lang.String[] heavyWpnAnimations) |
void |
setHitSpam(byte hitSpam) |
void |
setHitType(byte hitType) |
void |
setLightRifleAnimations(java.lang.String[] lightRifleAnimations) |
void |
setMaxDamage(int maxDamage) |
void |
setMaxRange(float maxRange) |
void |
setMaxRangeOverload(float maxRangeOverload) |
void |
setMinDamage(int minDamage) |
void |
setMinRange(float minRange) |
void |
setOneHandedAnimations(java.lang.String[] oneHandedAnimations) |
void |
setOneHandedLSAnimations(java.lang.String[] oneHandedLSAnimations) |
void |
setPercentFromWeapon(float percentFromWeapon) |
void |
setPerformanceSpam(java.lang.String performanceSpam) |
void |
setPistolAnimations(java.lang.String[] pistolAnimations) |
void |
setPolearmAnimations(java.lang.String[] polearmAnimations) |
void |
setPolearmLSAnimations(java.lang.String[] polearmLSAnimations) |
void |
setRifleAnimations(java.lang.String[] rifleAnimations) |
void |
setThrownAnimations(java.lang.String[] thrownAnimations) |
void |
setTwoHandedAnimations(java.lang.String[] twoHandedAnimations) |
void |
setTwoHandedLSAnimations(java.lang.String[] twoHandedLSAnimations) |
void |
setUnarmedAnimations(java.lang.String[] unarmedAnimations) |
void |
setValidTargetType(byte validTargetType) |
void |
setWeaponCategory(byte weaponCategory) |
void |
setWeaponType(byte weaponType) |
getClientEffectSelf, getClientEffectTarget, getCommandCRC, getCommandName, getMaxRangeToTarget, setClientEffectSelf, setClientEffectTarget, setCommandCRC, setCommandName, setMaxRangeToTarget
public java.lang.String[] getDefaultAnimations()
public void setDefaultAnimations(java.lang.String[] defaultAnimations)
public java.lang.String[] getOneHandedAnimations()
public void setOneHandedAnimations(java.lang.String[] oneHandedAnimations)
public java.lang.String[] getTwoHandedAnimations()
public void setTwoHandedAnimations(java.lang.String[] twoHandedAnimations)
public java.lang.String[] getPolearmAnimations()
public void setPolearmAnimations(java.lang.String[] polearmAnimations)
public java.lang.String[] getUnarmedAnimations()
public void setUnarmedAnimations(java.lang.String[] unarmedAnimations)
public java.lang.String[] getPistolAnimations()
public void setPistolAnimations(java.lang.String[] pistolAnimations)
public java.lang.String[] getCarbineAnimations()
public void setCarbineAnimations(java.lang.String[] carbineAnimations)
public java.lang.String[] getLightRifleAnimations()
public void setLightRifleAnimations(java.lang.String[] lightRifleAnimations)
public java.lang.String[] getRifleAnimations()
public void setRifleAnimations(java.lang.String[] rifleAnimations)
public java.lang.String[] getHeavyWpnAnimations()
public void setHeavyWpnAnimations(java.lang.String[] heavyWpnAnimations)
public java.lang.String[] getOneHandedLSAnimations()
public void setOneHandedLSAnimations(java.lang.String[] oneHandedLSAnimations)
public java.lang.String[] getTwoHandedLSAnimations()
public void setTwoHandedLSAnimations(java.lang.String[] twoHandedLSAnimations)
public java.lang.String[] getPolearmLSAnimations()
public void setPolearmLSAnimations(java.lang.String[] polearmLSAnimations)
public java.lang.String[] getThrownAnimations()
public void setThrownAnimations(java.lang.String[] thrownAnimations)
public byte getValidTargetType()
public void setValidTargetType(byte validTargetType)
public byte getHitType()
public void setHitType(byte hitType)
public byte getHealType()
public void setHealType(byte healType)
public byte getAttackType()
public void setAttackType(byte attackType)
public float getConeLength()
public void setConeLength(float coneLength)
public float getConeWidth()
public void setConeWidth(float coneWidth)
public float getMinRange()
public void setMinRange(float minRange)
public float getMaxRange()
public void setMaxRange(float maxRange)
public int getAddedDamage()
public void setAddedDamage(int addedDamage)
public int getFlatActionDamage()
public void setFlatActionDamage(int flatActionDamage)
public float getPercentFromWeapon()
public void setPercentFromWeapon(float percentFromWeapon)
public float isBypassArmor()
public void setBypassArmor(float bypassArmor)
public float getHealthCost()
public void setHealthCost(float healthCost)
public float getActionCost()
public void setActionCost(float actionCost)
public java.lang.String getDotType()
public void setDotType(java.lang.String dotType)
public int getDotDuration()
public void setDotDuration(int dotDuration)
public int getDotIntensity()
public void setDotIntensity(int dotIntensity)
public java.lang.String getBuffNameTarget()
public void setBuffNameTarget(java.lang.String buffNameTarget)
public java.lang.String getBuffNameSelf()
public void setBuffNameSelf(java.lang.String buffNameSelf)
public float getBuffStrengthTarget()
public void setBuffStrengthTarget(float buffStrengthTarget)
public float getBuffStrengthSelf()
public void setBuffStrengthSelf(float buffStrengthSelf)
public float getBuffDurationTarget()
public void setBuffDurationTarget(float buffDurationTarget)
public float getBuffDurationSelf()
public void setBuffDurationSelf(float buffDurationSelf)
public boolean isCanBePunishing()
public void setCanBePunishing(boolean canBePunishing)
public int getMinDamage()
public void setMinDamage(int minDamage)
public int getMaxDamage()
public void setMaxDamage(int maxDamage)
public byte getWeaponType()
public void setWeaponType(byte weaponType)
public byte getWeaponCategory()
public void setWeaponCategory(byte weaponCategory)
public float getMaxRangeOverload()
public void setMaxRangeOverload(float maxRangeOverload)
public int getDamageType()
public void setDamageType(int damageType)
public int getElementalType()
public void setElementalType(int elementalType)
public int getElementalValue()
public void setElementalValue(int elementalValue)
public java.lang.String getPerformanceSpam()
public void setPerformanceSpam(java.lang.String performanceSpam)
public byte getHitSpam()
public void setHitSpam(byte hitSpam)
public java.lang.String getRandomAnimation(WeaponObject weapon)
public float getCooldown()
public void setCooldown(float cooldown)