boolean |
Box.containsOrEquals(Box box) |
int |
QuadTree.execute(Box bounds,
engine.resources.scene.quadtree.QuadTree.Executor<T> executor) |
int |
QuadNode.execute(Box globalBounds,
engine.resources.scene.quadtree.QuadTree.Executor<T> executor) |
java.util.ArrayList<T> |
QuadTree.get(Box bounds,
java.util.ArrayList<T> values)
Gets all objects inside the specified boundary.
|
java.util.ArrayList<T> |
QuadNode.get(Box bounds,
java.util.ArrayList<T> values) |
Box |
Box.intersection(Box r) |
boolean |
Box.intersects(Box other) |
Box |
Box.union(Box b) |