public class GameClient extends Client
connection, parent, ready| Constructor and Description |
|---|
GameClient(java.net.SocketAddress endPoint) |
| Modifier and Type | Method and Description |
|---|---|
long |
getCharacterId() |
void |
setCharacterId(long characterId) |
getAccountEmail, getAccountId, getAccountName, getConnection, getConnectionId, getParent, getPassword, getSession, getSessionKey, isDisconnected, makeAware, makeUnaware, setAccountEmail, setAccountId, setAccountName, setDisconnected, setParent, setPassword, setSession, setSessionKey